Viewing StereoPhoto Maker Output on Meta Quest
Meta Quest headsets are the most common way people view stereo photos in VR today, and they are format-flexible: side-by-side images are the lingua franca. This guide takes a StereoPhoto Maker master and turns it into files that display correctly in a Quest, with the geometry pitfalls removed first.
Start from a clean master
- Align the pair and set the window in SPM (walkthrough). VR magnifies every defect — vertical misalignment that a monitor forgives becomes a headache in a headset.
- Save the master as a full-width side-by-side JPEG.
- For VR180 material, convert through the Canon VR180 path so the headset receives the equirectangular projection it expects.
Getting files onto the headset
Copy the images to the headset over USB or through your usual cloud route, then open them in the headset’s file/TV viewer. If an image displays squeezed or doubled, the viewer is guessing the layout wrong — most Quest viewers let you set the 3D mode (side-by-side, 180/360) manually; naming the file clearly (for example with an _SBS suffix) helps some apps auto-detect.
Comfort rules for headset viewing
- Keep depth moderate: Quest displays are unforgiving of extreme separation.
- Avoid window violations — subjects clipped by the frame edge at close depth are worse in VR than on paper.
- Re-check at headset scale before sharing; SPM’s anaglyph preview is not a substitute for a headset check.
The headsets this guide targets are the Meta Quest 3 and Quest 3S — SPM’s side-by-side output displays on both.
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